“If you’re not paying for it, you’re not the customer; you are the product being sold.”
“Gaming is the lens that focused my imagination into a tool that I could use”
Will Wheaton, PAX East Keynote 2010
“experiments about the “decay time” and the relative weight of good and bad information — in other words, whether people discount positive information about you more quickly and heavily than they discount negative information about you. His research group’s preliminary results suggest that if rumors spread about something good you did 10 years ago, like winning a prize, they will be discounted; but if rumors spread about something bad that you did 10 years ago, like driving drunk, that information has staying power.”
“You’re a thousand times more likely to die because of what some urban banker did in 2008 than from what some Afghan-based terrorist did in 2001.”
[Bruce Sterling Interview: Cities - Boing Boing]